webrender
https://github.com/servo/webrender
Rust
A GPU-based renderer for the web
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- Issues
- Eliminate prefix dummy SpecificDisplayItems
- build fails when done in windows network folder
- Add a fixed size variation of the GPU cache.
- (Food for thought) Passing video frames directly to the window manager.
- Profile and consider caching shader uniforms (mode, dpr etc).
- HiDPI issue when running Servo on MotionMark
- vibrancy text is slightly thicker
- [Optimization] Support for Target Independent Rasterization
- Consider using a LatencyFlex-like algorithm
- Add test for textureRect
- Docs
- Rust not yet supported