webrender
https://github.com/servo/webrender
Rust
A GPU-based renderer for the web
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- Issues
- [RFC] Upgrade the reftest list format
- Switch gl context during runtime
- Could I write customized shader for SWGL?
- Any thoughts about using SwiftShader as the software renderer?
- Capture: support tiled blob images
- CJK rendering unreadable on Windows (Traditional Chinese) in the location bar
- Does the texture cache need to update if only dynamic properties were changed (opacity / transforms)
- Update freetype to fix CVE?
- Allow drawing separate documents to separate swap chains
- Optimize how mix-blend-mode is applied.
- Docs
- Rust not yet supported