euclid
https://github.com/servo/euclid
Rust
Geometry primitives (basic linear algebra) for Rust
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- Issues
- Implement `Add/Sub` of `Translation*` for `Point*`
- Poor accuracy in Vector2D::angle_from_x_axis
- Implement more `num-traits` (e.g. checked arithmetic)
- Distinguish between orientation and rotation.
- Should Vector2D<T,U>::length() return Length<T,U>
- Size2D: how to access width, height as `Length<T, U>`?
- Multi-dimensional scale
- Implement operator overloading symmetrically
- Add getters providing strongly typed Length values
- Add support for matrix decomposition
- Docs
- Rust not yet supported