raylib
https://github.com/raysan5/raylib
C
A simple and easy-to-use library to enjoy videogames programming
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- Issues
- [build] Wayland game crashes with `EGL: Library not found`
- [raudio] Sound is popping in the audio examples on safari / macOS 15.1
- [build][CMake] Unable to build raylib as a shared library for Android
- [rcore] Add basic support for scancodes
- [rcore][RGFW] Add new backend option: `PLATFORM_WEB_RGFW`
- [module] glb animation import uses odd framerate as basis for time to frame conversion.
- [rcore_web] Canvas is incorrectly scaled when window size is applied
- [build] `build.zig`, cannot change desktop platform backend for Linux
- [rmodels] `LoadModelAnimationsGLTF()` computes poses interpolating between the anim duration and fixed 60 fps (`GLTF_ANIMDELAY`)
- [config.h] Consider changing how defines are used in raylib to support configuration from build systems
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