phaser-ce
https://github.com/photonstorm/phaser-ce
JavaScript
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
JavaScript not yet supported5 Subscribers
Add a CodeTriage badge to phaser-ce
Help out
- Issues
- interface BMFontChar wrong texture type defined
- Arcade Circle body collision causes strange effects
- The Camera.checkBounds doesn't work well when game's resolution > 1
- text.cacheAsBitmap = true throws error.
- Repeat tween from shows error
- Text#addFontStyle works incorrectly (Edge)
- refresh frame of buttons doesnt work
- Broken P2 physics (world) bounds since Phaser 2.7.0
- Add check if webp images are supported
- Camera.shake() doesn't move sprites when a filter is applied
- Docs
- JavaScript not yet supported