phaser-ce
https://github.com/photonstorm/phaser-ce
JavaScript
Phaser CE is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
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- Issues
- Huge performance hit for iOS and Android (at least for version 2.8.8)
- Tinting BitmapText characters separately not working after setting anchor
- Invalid pointer world position when camera/world scale is not 1 or world rotation is not 0
- TilemapLayer crops its rendered image if width/height are less than game's width/height
- Display objects have incorrect `width` & `height` when game.resolution ≠ 1
- Applying a Filter to a Group breaks mask
- P2 bodies do not collide with world unless updateCollisionMask is called
- parseTiledJSON error when using Tiled "Collection of images" tileset.
- Firefox Mobile error: WebGL warning: vertexAttribPointer: -1 is not a valid index
- Requesting PVRTC texture loading for Phaser.Loader#atlas
- Docs
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