physx
https://github.com/nvidia-omniverse/physx
C++
NVIDIA PhysX SDK
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1 Subscribers
Add a CodeTriage badge to physx
Help out
- Issues
- unstable Rigid body when using GPU dynamics
- Crash afer overflowing maxSolverFrictionProgress (PxU16)
- D6 Gimbal issues caused by rotational limits
- Add loongarch platform support
- Update from physx 5.3.1 to 5.4.0-5.4.2 causes crashes.
- Triangle mesh with `PxCookingParams::buildGPUData=false` does not trigger simulation event callback
- added leapfrog integration
- PxD6 Joint Limits Exceeding -Pi and Pi
- Mechanical energy is lost when setting initial velocities or applying impulses
- PxCreateBasePhysics removed but still referenced in documentation
- Docs
- C++ not yet supported