nannou
https://github.com/nannou-org/nannou
Rust
A Creative Coding Framework for Rust.
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- Issues
- Helper function to access Glyphs' shapes
- Refactor `nannou_laser` to use traits for devices, streams etc
- Include a `FragmentShaderPipeline` type for easily drawing the output of a custom fragment shader to a texture
- Consider changing all `Window` size and position methods to use `winit` types?
- Add audio input stream examples
- Error when creating window twice could be more clear.
- Nice Buffer API
- ndarray integration
- image example
- `MapRange` trait - included with the prelude
- Docs
- Rust not yet supported