mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported10 Subscribers
Add a CodeTriage badge to mtasa-blue
Help out
- Issues
- Sky flickers when setTime is used
- onPlayerWasted receiving incorrect parameters
- Rain is eating performance
- A function to hide the animated wave quad inside water
- Add player voice support to sound effect parameters
- Releasing mouse2 after using a hand/melee weapon abruptly stops a moving ped
- Add getSystemInfo function
- Server subdirectories instead of mass dumping resources
- Case-insensitive search for non-Latin letters
- onClientPlayerWasted doesn't returns valid parameters when dying in vehicle explosion
- Docs
- C++ not yet supported