mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- Moving from Oracle MySQL to MariaDB
- Damage handler does not always trigger for boats
- New bone functions suspend ped headless state
- Draw distance flicking when apply a massive amount replacement of sa world textures
- Respawning in the map editor in "race" gamemode doesn't always give you the correct rotation
- Can't rejoin Map Editor after disconnecting from it once without having to restart MTA
- Disabling the collision of an object in map editor often makes them untouchable with cursor
- Elements created by createElement can't have their rotation changed
- Add new events onPlayerWeaponGiven and onPlayerWeapon(s)Taken
- toggleElementSoftwareRendering() to fix #675
- Docs
- C++ not yet supported