mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Protocol error 60 and CRPCFunc FIXME with setElementData on custom element
- Trailers desync
- OOP: "Effect": Cannot apply various world properties via member properties
- Replace EHS with something more modern
- Replace speex with opus
- Add greater control and server support to fire
- Show initial download size in server browser
- Aiming followed by setPedAnimation breaks aim target
- Ability to modify default animation blend time
- setPedAnimation() messes up collisions of peds inside vehicles
- Docs
- C++ not yet supported