mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- isPedDead() desyncs and returns false when setting an animation to the player onClientPlayerWasted
- fxAdd...() function fails sometimes
- Server side peds can often become invincible
- gridList column itemtext wont appear after the sorting column
- Satchels don't make any damage to vehicle if there's a player attached to it
- Stream limit for adjustable property of vehicles
- setVehicleVariant turns on the engine, getVehicleEngineState still returns false
- Camera desync and collisionless world
- Particle effects and lights draw in front of dx drawings
- Markers attached to bikes don't follow the bike leaning
- Docs
- C++ not yet supported