mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported10 Subscribers
Add a CodeTriage badge to mtasa-blue
Help out
- Issues
- Adding setVehicleNitroActivated server-side
- Add isVehicleNitroActivated server side
- Adding function addVehicleSirens & removeVehicleSirens client-side
- engineLoadIMG fails to load large archive
- More than one IMG archive crashes server
- After the model replacement, the frames are not properly loaded
- Add synchronize parameter to onElementDataChange
- Disconnection messages while joining
- Make engineRestreamWorld more aggressive
- Refactoring Part 5 - CVehicleSA
- Docs
- C++ not yet supported