mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Destory Vehicle then using warpPed then calling setElementModel cause teleport to center of map
- Extend getEventHandlers() to work with root element
- addCommandHandler should disallow to create commands with duplicated names
- CPedSA class cleanup & optimization
- Game does not start when clicking off after device selection
- Add zip related functions to lua
- showCursor bug can't disable cursor from another resource
- Add C++20 support for Client
- Fixed isPlayerHudComponentVisible not working with showhud
- Add async dbConnect
- Docs
- C++ not yet supported