mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Reimplement require (a way to import other resources .lua)
- setSoundEffectParameter is broken
- Add the possibility that the camera (weapon) does not create screenshots in a folder
- Refactor client CLuaBlipDefs to use new parser
- Refactor server CLuaBlipDefs to use new parser
- Vehicle sync needs adjusting
- Segmentation fault when running two mta-server64 instances on the same machine
- Fix #467 Ped animations don't sync for new players
- triggerServerEvent doesn't work for some players
- Fix #539 Changing player position when he/she has a jetpack will remove the jetpack and bug when skin is changed
- Docs
- C++ not yet supported