mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Max slots don't work as expected
- setDebugViewActive should have a better integration with the debug screen
- Loading modules multiple times
- saveMapData doesn't save attributes
- Increase draw distance of LOD objects
- Win server arrow keys buffer issue
- Punching, walking and then equipping a jetpack causes infinite walking
- An attached vehicle freezes the rotation in the start position
- Make functions with callbacks work in onResourceStop event
- Add custom data batching
- Docs
- C++ not yet supported