mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- getVehicleCompatibleUpgrades returns invalid data on the client side.
- Stop element sync on demand
- Mesh bones
- Fix setVehicleDirtLevel
- Client hangs when loading models from IMG containers
- Defects when DxDrawImage are overlapped
- playercolors conflicts with freeroam/play
- Bug: Looks like clothes are not resetting properly after connecting to another server
- Add link to help in CD48 disconnect popup
- addVehicleSirens for clientside
- Docs
- C++ not yet supported