mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- addVehicleSirens for clientside
- Support mtasa:// protocol connect args
- Bug: Browser, CEF, Can't capture node screenshot
- engineRequestModel | ug_spoiler dummy
- engineSetModelFlag, engineGetModelFlag, engineSetModelFlags and engineResetModelFlag return error
- Implement `CCollision` ourselves
- SERVER CRASH
- +Z and -Z rotation binds switched around in latest 1.6 editor
- Shaders not working properly when model cache is disabled
- 'onPlayerCommand' event for client-side
- Docs
- C++ not yet supported