mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- alphaTransparent and "draw_last" flag doesn't change anything!
- Add function to adjust bone size
- NETWORK TROUBLE after warpPedIntoVehicle into train
- Improvments regarding regex
- Procedural grass doesn't spawn on collision materials
- Fix Hydra lock-on issue
- The setGameSpeed function does not adjust the world sound speed
- setAnalogControlState isn't working
- Feature: add widget like functionality
- engineRequestModel does not work for physical objects
- Docs
- C++ not yet supported