mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- isElementInWater don't work fine if you set animation to ped/player
- Increase maximum range of setPedsLODDistance
- Expand the 'vehicle variants' limit
- MTA is affecting Google Chrome sound levels
- Stop-priority for resources on stopping server
- Allow client-side peds to enter/exit client-side vehicles
- Add new functions: setVehicleRespawnInterior and setVehicleRespawnDimension
- playSound3D() [urls] won't accept setSoundPosition() if throttled is activated and you just entered the zone where the sound has been created
- bindKey should allow scripts to bind controller buttons
- dxDrawMaterialLine3D, dxDrawLine3D, vehicle and bush rendering fails behind transparent surfaces
- Docs
- C++ not yet supported