mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported10 Subscribers
Add a CodeTriage badge to mtasa-blue![CodeTriage badge for multitheftauto/mtasa-blue](/multitheftauto/mtasa-blue/badges/users.svg?count=10)
Help out
- Issues
- loadBrowserURL works incorrectly with postData and urlEncoded=true arguments
- getVehicleMaxPassengers returns false instead of 0 for obscure trailer vehicles
- Update default radar.jpg image (F11 map)
- Set fps_limit=0 by default
- Stealth kill (knife) animation may incorrectly be set on nearby players
- Freezing remote player's vehicle causing desync
- Event onClientBrowserResourceBlocked has been not working for a long time
- Add more 3d rendering functions
- Help/Info button in connection refused/kicked Error
- Add getWeaponName & getWeaponID for custom weapons
- Docs
- C++ not yet supported