mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Rename getPlayerBlurLevel to getBlurLevel
- Add 'wasReconnecting' parameter to the onPlayerConnect event
- Accelerate and leave (at the same time) a motorbike causes desync and invincibility
- engineLoadIFP + engineReplaceAnimation problems with "Rifle" anim tree
- Setting up object ID as tuning for specified vehicle
- Jump control triggers zoom in
- dxDrawMaterialLine3D, dxDrawPrimitive3D.... rendering issue
- Hydra invincibility bug
- Add middlewares
- Add voice recorder
- Docs
- C++ not yet supported