mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Lua custom allocator to increase performance
- setTrainSpeed vs getTrainSpeed
- Cannot replace weapon animations
- Sync vehicle nitro state for nearby players also when it is disabled by setVehicleNitroActivated
- engineApplyShaderToWorldTexture targetElement not working on every texture
- DriveBy camera bug
- Random collisionless objects
- Crouchbug firing delay
- Add resetElements argument to resetWaterLevel
- Make resetWaterLevel working with water elements
- Docs
- C++ not yet supported