mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- onVehicleDamage inconsistent behavior
- onPlayerDamage bugged with onPlayerJoin and setHealth on spawn
- Connection timeout when connecting to the server
- Merge isVehicleOnGround and isPedOnGround into one function "isElementOnGround"
- Add ability to detach object from Object ID: 1382
- Kicked players receive timeout error instead of kick notification
- Add logo and color formatting to server browser listings
- onClientChatMessage colorCoded parameter
- 'restoreWorldModel' does not use it's 'fRadius' argument
- bindKey shouldn't be able to bind function multiple times
- Docs
- C++ not yet supported