mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- bindKey shouldn't be able to bind function multiple times
- engineRequestModel returns the texture names/elements of its parent ID when requested
- Vehicle wheel component visible & physics
- guiCreateWindow/guiCreateStaticImage is broken
- onClientCommand event before trigger onPlayerCommand server side
- Add getPedOccupiedVehicleStart serverside
- Pressing CTRL + ALT causes CTRL to be "stuck"
- processLineOfSight enhancement
- GENERATE_NORMALS generates completely useless normals
- isElementInWater returns wrong when teleporting player underwater
- Docs
- C++ not yet supported