mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- New features about engineRequestModel: setVehicleName, setModelName
- setCameraTarget(client-side): sets the camera target on the vehicle instead of the localPlayer
- setElementBonePosition only works for CJ Skin
- Allow "Lua <==> Javascript communication" on localhost domain (cant dev with webpack server)
- Pedtask is not being detected
- Add getPlayerSyncerElements
- Random rotations with LOD objects attached to moving objects
- Add set/getPedWeaponAccuracy
- Cutscene-Exclusive objects, are not available for use
- setWeaponAmmo() 'clip' can be set to negative values
- Docs
- C++ not yet supported