mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Merge g_pClientGame and g_pGame
- Chain method for OOP element functions
- Add events onPlayerWeaponGiven/onPlayerWeaponTaken
- Implement spawnFlyingComponents for all vehicle functions
- Font scaling acts different in two places, with quality loss
- dxCreateFont Raw Buffer data support
- Menu checkbox bug
- Add spawnFlyingComponent argument to setVehicleWheelStates()
- Add spawnFlyingComponent for setVehiclePanelState
- onClientTrailerAttach: cancelEvent() not working
- Docs
- C++ not yet supported