mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Doors alpha transparency not working
- on(Client)TimeChange and on(Client)WeatherChange
- Damage Ped (NPC) desynchronization with syncer
- processLineOfSight incorrect behavior while not on screen
- fileRead() can crash the client (Or maybe the server?)
- Chatbox presets serverside (setChatboxLayout)
- Manage Police Maverick Helicopter Lights
- setVehicleModelWheelSize doesn't change default wheel size properly
- #define GENERATE_NORMALS does literally nothing
- getSound* functions applicable to user track player (radio station)
- Docs
- C++ not yet supported