mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- New parser, issues with variant of classes inherited from same base class
- Porting string.pack, string.unpack and string.packsize from Lua 5.3 to MTA
- setPedDoingGangDriveby in onClientPlayerWeaponFire crashes game
- Randomly invincible to bullets bug is back
- Unable to carjack vehicle through adjacent to the driver's seat when there is a ped
- setElementBoneMatrix API
- engineFreeModel has delay if model is created
- onClientClick+marker
- Server crash
- engineRequestModel("vehicle") doesn't load default GTA scripts
- Docs
- C++ not yet supported