mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- setPedAnimation() removes player jetpack
- getPedAnimation() can return wrong names when trying to get a replaced animation
- setPedAnimationProgress() does not work when called in the same frame as setPedAnimation()
- dx functions with postGUI set to true are rendered after console
- onClientExplosion enhancement
- Increase functionality of createEffect(), deprecate fxAdd() functions
- Increase range of collision detection
- Change/Select Voice/Sound Device
- Stopping a resource while it's performing triggerLatentClientEvent or triggerLatentServerEvent can freeze the server
- Trees and wheels are bugged after rotating them
- Docs
- C++ not yet supported