mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- You need to lead-aim to hit someone driving a vehicle
- Client-side setElementFrozen should sync vehicle driven by local player
- onMarkerHit not always triggered in interiors
- Custom ifp animations for objects and textures
- "screenshot" control doesn't work in (most) scripting functions
- Object sync
- Sensitivity issue that ruins the game for me; most likely for everyone aswell
- Client-side removeElementData
- Driver can't exit a vehicle while a player is trying to jack it
- Heat seeking projectiles cannot travel over 480 kmh
- Docs
- C++ not yet supported