mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- getPedOccupiedVehicle and isPedInVehicle not working as wanted
- Frozen dynamic door object
- SVG colors are definitely wrong
- Convert SVG bitmap to BGRA unpremultiplied
- Add clang-format check action
- File doesn't exist @ dxCreateShader; When using long-string as raw-data in certain ways
- Function "setVehicleComponentRotation” (misc_b-c) does not work with the fire truck (ladder) with ID 544
- Function "setVehicleComponentRotation/Position” does not change the position and rotation of the collision model
- Standarize getVehicleWheelStates to match getVehicleDoorState and getVehiclePanelState functions
- Add StartupArguments to starting resources
- Docs
- C++ not yet supported