mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Let createWater() accept and use float values
- setPedArmor and setElementHealth synchronization problems from Client to Server
- Add information to MTA Server List ("rules" table provided by ASE)
- Add new function testSphereAgainstWorld (Close #646)
- guiCreateBrowser Issue
- Fix CVector optional arguments - #3738
- Add new functions setElementOnFire + isElementOnFire & deprecate setPedOnFire/isPedOnFire
- Add automatic mapping for controller
- Make compiled scripts obfuscate names, line number and generate source map
- Re-scale object collision automatically
- Docs
- C++ not yet supported