mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add onClientChatboxLayoutChange event
- Allow differentiating custom-level debug messages
- Created markers has a mismatch collision
- Fix cylinder marker has a 2D colshape instead of 3D and Fix collision radius not matching visual
- MTA Session ID
- New function: `hasPlayerSpawned`
- The problem of transferring the map
- [New bug] Certain characters like emojis passed from a client, aren't received correctly by server
- [Enhancement] Upgrade web resources to be serveable over HTTPS as well as HTTP
- Client freeze after redirectPlayer usage
- Docs
- C++ not yet supported