mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add event onElementHealthChange
- 32bit Linux Server Crash
- Add startup arguments to resource
- resetVehicleComponentPosition has issues with modded vehicles
- Custom camera pos slows down the local player's sprint animation
- 1.6 editor - Objects not getting deleted properly
- Add the option to have SA's default Q/E+fire drive-by
- adding "onElementHealthChange" event
- alphaTransparent and "draw_last" flag doesn't change anything!
- Add function to adjust bone size
- Docs
- C++ not yet supported