mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- getVehicleMaxPassengers returns false instead of 0 for obscure trailer vehicles
- Update default radar.jpg image (F11 map)
- Set fps_limit=0 by default
- Stealth kill (knife) animation may incorrectly be set on nearby players
- Freezing remote player's vehicle causing desync
- Event onClientBrowserResourceBlocked has been not working for a long time
- Add more 3d rendering functions
- Add getWeaponName & getWeaponID for custom weapons
- Make serverside support for setPedLookAt
- Running out of memory (and crash) by loading content on demand
- Docs
- C++ not yet supported