mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Visual glitches on high memory usage
- setOcclusionsEnabled for individual world objects
- Alt tab bug + windowed / borderless keep res
- get function doesn't see global settings
- Make possible to save favourite servers with a DNS
- setObjectPriority() for rendering
- onClientPlayerWeaponFire returns wrong hitElement when shooting ped/player inside a vehicle with sniper
- Settings to hide "quick connect", "host game" and "map editor" buttons from main menu
- Add setting to load from separate `gta_sa.set` file
- Fix ped fall off bike
- Docs
- C++ not yet supported