mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported10 Subscribers
Add a CodeTriage badge to mtasa-blue
Help out
- Issues
- setOcclusionsEnabled for individual world objects
- Alt tab bug + windowed / borderless keep res
- get function doesn't see global settings
- Make possible to save favourite servers with a DNS
- setObjectPriority() for rendering
- onClientPlayerWeaponFire returns wrong hitElement when shooting ped/player inside a vehicle with sniper
- Settings to hide "quick connect", "host game" and "map editor" buttons from main menu
- Add setting to load from separate `gta_sa.set` file
- Fix ped fall off bike
- [OOP] player.camera.matrix instead of player.cameraMatrix
- Docs
- C++ not yet supported