three.js
https://github.com/mrdoob/three.js
JavaScript
JavaScript 3D library.
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- Issues
- CSM Improvement: Calculate the best fit frustum for shadow map
- WebGPURenderer: Multiple renderer setup with FX produces warnings.
- New TSL doc
- TSL: Avoid naming collision when using `label()` or `toVar()`.
- WebGPURenderer: remove some debugging code
- Feature Proposal: `PointerNode`
- WebGPURenderer: wrong update of compressed textures
- BatchedMesh.InstancedBufferGeometry instead BatchedMesh.BufferGeometry possible ?
- Need a Raw Shader solution for WebGPURenderer
- WebGLRenderer: Allow for binding, rendering into mipmap storage of textures
- Docs
- JavaScript not yet supported