three.js
https://github.com/mrdoob/three.js
JavaScript
JavaScript 3D library.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
JavaScript not yet supported116 Subscribers
View all SubscribersAdd a CodeTriage badge to three.js
Help out
- Issues
- Add Flag to Disable Rendering Object in Transmission Pass
- Editor: Create a new adjustable target when creating a DirectionalLight at the same time in the editor.
- FBXLoader : node translation should not be applied to morph elements
- BatchedMesh Example much slower on WebGPU than WebGL on Android
- BatchedMesh example sortObjects bugs on Safari iOS WebGPU
- WebGPURenderer: Add HDR Support
- CompressedArrayTexture Broken on Android/Meta Quest Headset
- LineMaterial: fix segment clipping with reverse depth
- support direct use of gpu frames such as from webcodecs by library users
- WebGPURenderer: Concurrency issue.
- Docs
- JavaScript not yet supported