three.js
https://github.com/mrdoob/three.js
JavaScript
JavaScript 3D library.
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Help out
- Issues
- Calls to clearBufferuiv and clearBufferiv are incorrect
- Raycast points with fixed size
- Depth-based fog transparency effect to blend with the page background
- Add support for skinning >4 bones per vertex with a bone weight texture
- Apply fog before tonemapping and encoding
- USDZLoader: Invalid zip file when parsing usd file
- Transparent model does not render on some machines
- cant use target.texture.source in another texture
- Core: Move Phong shader chunks out of BSDFs
- Allow >4 bones to skin a vertex
- Docs
- JavaScript not yet supported