modorganizer
https://github.com/modorganizer2/modorganizer
C++
Mod manager for various PC games. Discord Server: https://discord.gg/cYwdcxj if you would like to be more involved
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported2 Subscribers
Add a CodeTriage badge to modorganizer
Help out
- Issues
- Archive invalidation should not be enabled for Morrowind
- Use game's default file times as base with LoadOrderMechanism::FileTime
- MO2 Plugins not injecting into the game.
- Epic Games does not work when launched via Mod Organizer
- Don't throw "failed to run {EXE}. The logs might have more information." error when launching Root Builder executable via CLI.
- Plugins Panel Question
- Create registry key for Epic Games version of Fallout New Vegas
- How can I remove annoying tooltips?
- Fallout New Vegas crashes at launch with Mod Organizer 2 on multiple computers
- MO2 won't load an enb when launching SKSE
- Docs
- C++ not yet supported