tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Implement in-game viewport preview
- Like Tint Color, add a Color Offset or Fog Color to a layer
- Add options to disable certain features
- Tileset file extension (.tsx) conflicts with Typescript JSX files
- Add shortcuts to iterate over the objects
- Object position and vertices are not intuitive.
- Metatile Documentation
- [feature] ci + homebrew integration
- Support for PEP384 + separate user script dir
- Scripting API: Add signals when layer is edited
- Docs
- C++ not yet supported