tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Support predefined properties for all data types
- OS X Crash - /usr/lib/libc++.1.dylib
- Add support for height-maps / per cell y-offset
- Custom grid size for objects in collision editor.
- Exporting image includes enormous amount of whitespace
- Placing multiple tiles on same space using z axis
- Polyline origin position is not quite intuitive
- Pan the view when dragging off the edge
- Added layer properties: horizontal/vertical repeat, move speed, width, height
- Ability to lock individual objects
- Docs
- C++ not yet supported