tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported6 Subscribers
Add a CodeTriage badge to tiled![CodeTriage badge for mapeditor/tiled](/mapeditor/tiled/badges/users.svg?count=6)
Help out
- Issues
- Scripting: Access Terrain Properties
- Add a Selected Tile Preview to "Shape Fill Tool", just like the "Stamp Brush" has
- Bug: Rotation of tileset collision is not well exported to godot 4.
- Idea: To export Objects Only JSON file
- Keyboard shortcut typo for "Select Next Layer" and "Select Previous Layer"
- Tiled crash shortly after starting
- Scripting: Added tiled.load to load assets without opening an editor
- Freezing with high CPU usage on Apple Silicon (M1/M2)
- tmxrasterizer as a git diff tool: override search path, and allow explicitly writing to stdout
- Fix image collection id gaps
- Docs
- C++ not yet supported