tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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- Issues
- Collision editor: isometric tileset causes inconsistent transparency
- Tiles may be displayed out-of-order if animations are not defined in numerical order
- Custom numerical values for Enum custom properties
- ASSERT when switching to map with object selected
- tiled.activeAsset returns null when providing a tmx file as argument
- terraingenerator: output image contains copies of the entire input image
- Tileset improperly displayed
- Fit map in view does not work when tile size is 1
- Highlighted layers can be hard to see
- Extension error in export function
- Docs
- C++ not yet supported