tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Reset default value of class members the same way as for property values.
- I'm being stupid but please help, it will only take < 1 min.
- Some TMX format clarifications needed
- Scripting API - TiledObject - Allow for invisible / readonly custom properties
- Tileset Filter Search Bar
- Don't require save on tileset creation
- Hexagonal map exporting with weird values
- Copying multiple Objects from multiple ObjectLayers to other parts of the same Map (does not work).
- Tileset and Map Properties could be easier to access
- Image Layer improvements: repetition, subrects, and scaling
- Docs
- C++ not yet supported