tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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- Issues
- Add ability to change all instances of a gid by other
- Add a "stretch fill" tool for rectangles (here's how it should work)
- Add Export to, in world creation sessions.
- saving files without sufficient permissions sneakily saves to "virtual store" windows 7
- Idea for a new tool: creating complex object shapes without the use of polygons.
- Windows installer won't ask for admin rights.
- Keyboard shortcuts for lowering and raising Objects shall be editable.
- Tile Animations: allow animations to have a name
- Refresh assets in collection of Tilesets
- Strange TMX (doesn't work with OpenGL)
- Docs
- C++ not yet supported