tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Add Hexagonal Isometric projection
- Ability to define a tile as a transition to "any" in terrain/wang sets
- Deals with #825 and enables reloading image layers
- A simple way to insert empty gaps
- Add per vertex custom properties
- Scripting API: Test suite
- Make selection actions undoable
- [WIP] Fixed file reading test
- we need a parameter to change the pivot of the tile
- tilecount attribute on tileset property is wrong after resizing texture and resaving tileset
- Docs
- C++ not yet supported