tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Automapping: Explicitly detect map edges
- OS-specific shortcuts resetting on other platforms
- "Remove Unused Tilesets" export option
- Point rotation
- Be able to add tags/labels to Terrains for sorting
- For Terrains, a more visually-friendly, more detailed, zoomable grid view
- Support QOI image format
- Rendering specification in case map's tile size does not match tileset's tile size
- Custom origin points for Objects
- "Edit Terrain" button in Terrain Sets view
- Docs
- C++ not yet supported